Friday, May 16, 2014

How Road Redemption is reviving a lost genre


It began, where some of the very best obsessions do, in a rental store.


"We were fortunate enough to live close to this place that had all these crazy exotic systems you could hire," says Ian Fisch, getting audibly excited over the Skype line as he recounts how he and his brother would spend their summers. "We rented Road Rash on 3DO, I it was amazing. It was the first time I got into the series - I'd played the Genesis ones, I liked them - but Road Rash on 3DO, that's when it really clicked for me. I played it for hours."


The fascination has stuck with Fisch throughout a career in games development that has taken him to some strange places. At Gameloft, he suffered the honour of working on a Paris Hilton-branded puzzle game before seeing the socialite take to the stage at E3 and repeatedly get its title wrong, or the time he worked on a movie licence where his employers were so paranoid about the film being pirated by staff they were made to work without internet, or without USB ports.


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from Eurogamer.net http://ift.tt/1lHtcGt

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