Tuesday, April 22, 2014

Google game designer details promising paths for games for change


Developers who want to make games that are catalysts for social change should look to mobile development, neuroscience and "blue oceans" as possible paths, according to Google's chief game designer Noah Falstein.


Speaking at the Games for Change Festival in New York, Falstein said as technology evolves and gaming fads come and go, developers should observe the direction the world is going in to find ways to maximize the impact of their games. He offered the audience what he described as "promising ingredients" for games for change — directions he believes are worth exploring.


The first was embracing online functionality and mobile devices. Falstein said more than five billion people will be getting smartphones and going online in the...


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from Polygon - All http://ift.tt/1mvEk9G

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