Thursday, May 15, 2014

Right now, H1Z1 puts the 'pre' in 'pre-alpha'


Right now, H1Z1 is very much like the survivor it's plopped down in the middle of the wilderness, maybe three days in: Not carrying a lot with it, focusing on the most important things first, and searching for kindling to sustain a burning will to live.


The build Sony Online Entertainment is now showing off of its zombie apocalypse MMO, roughly a month before it is set to hit Steam Early Access (at $19.99), definitely puts the "pre" in pre-alpha. Players die a lot, sometimes beset by a sprinting zombie horde seconds after spawning. Zombies are hypervigilant and super aggravated by anything, whether torchlight or the sound of your axe hacking into yet another tree. Crafting support doesn't yet include making a bow and arrows, useful for...


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from Polygon - All http://ift.tt/1iQ0Mpn

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