Thursday, April 17, 2014

War of the Vikings review


Thanks to war, hunger and disease, most Vikings died before they turned 30 years old. In Fatshark's War of the Vikings, you'll be lucky if you last 30 seconds. This is the follow-up to the Swedish developer's medieval battle game, War of the Roses, and it follows a similarly ruthless path.


A multiplayer-only game, it takes the tropes of the first-person shooter and applies them, broadly, to a third-person melee style of fighting, where instead of modern armies, it's Viking raiders laying waste to Saxons on desolate cliffs, in rustic villages and through snowbound mountain passes. Forget rifles and shotties, here you get swords, axes, spears and bows. Most of the damage is done up close, and most kills are gained in just a few well placed strikes.


Learning how to deliver those strikes is the biggest barrier to entry in War of the Viking's unsentimental scrum. As with War of the Roses, the game uses mouse and keyboard (there's no controller support) to simulate the actions of close quarters combat using ancient weapon techniques. Hold down the left button and you charge your attack. Flick the mouse in the direction you want to strike and release the button to swing. The same is true of parrying, only using the right mouse button.


Read more…






from Eurogamer.net http://ift.tt/1eCCKTg

No comments:

Post a Comment

//go.ad2up.com/afu.php?id=604252